This is your chance to play Subsiege before everyone else does! Visit us in hall 10.1 at the TeamSpeak booth 030 and play the exclusive gamescom demo. Compete against other booth visitors or go big by participating in one of the daily tournaments and win one of the many awesome prices like stylish t-shirts and the hottest gaming hardware! And …
Headup Games is publishing Subsiege
Headup Games announces in cooperation with the Munich-based Icebird Studios the signing of an exclusive publishing agreement. In the course of the cooperation, Subsiege will be released in early 2017 on STEAM. A precise date will follow soon. Subsiege – previously known as Submerge – is an online strategy game based on the Unreal Engine which requires skilled controls and …
How the #Brexit will affect Submerge Development
The #Brexit will have impact to numerous industrial sectors including the games development. Accordingly it will have impact to the Submerge Development. Now a message to all our people on the remaining parts of the island, back then called Great Britain. To all the workers in the docks of London, Liverpool, Grimsby, Chatham and Portsmouth who are working on our …
Submerge at #GamesweltLIVE
Our two Gamedesigners went over to the Gameswelt studio to talk about the design of Submerge, the development process behind the game and about ways of becoming a gamedesigner. The latest version of Submerge was extensively played as well in both “resource rush” and “tournament” mode. Check out the interview HERE and watch Dekay beating our two Gamedesigners in their …
Submerge at Gamescom
What are your plans for August? Join us to celebrate the games! We are happy to announce that we’ll be attending Gamescom this year sponsored by Teamspeak. Meet us at their booth in hall 10.1 for daily events and tournaments. Just search look for your favorite submarines exploring the dark and mysterious underwater world. Join us at the Teamspeak booth …
The first playtests – a recap
We had several playtests during the past Weeks and received a lot of great feedback. So today we want to do a short recap, share some of the feedback we received and tell you about the changes we made because of that. 1. The traveling times are way too long. It took too much time to encounter fights. We moved …
Play test change log 9th May 2015
GAME DESIGN reduced manacosts higher mana-regeneration outside battle very high mana-regeneration inside the base stronger neutral creeps TECH two new units implemented new / updated abilities Shock (Activation stuns all opponent units) Pulse (Activation sends 4 healing waves that heal all friendly units nearby) Blitz (Activation teleports the unit forward and shortly back to the old position) Emp Bomb (Activation …
Second Playtest
The second Playtest will start soon! Be prepared. Get your key! Date: Saturday 09 May 2015 20:00 UTC Date: Sunday 10 May 2015 19:00 UTC Please note: You will need steam to play this The test is limited to a small amount of users. Don’t worry if you don’t get a key, we will be doing this more often. …
The Black Widow
How to play Submerge
With the play test so close, we wanted to show you how to play Submerge. What your main goal will be, win and lose conditions and so on. Join our game director as he explores our beautiful dev server filled with gorgeous programmer art. The video covers units and supply player base different unit movement types the mission of the …









